/* 
 * File:   PlayerType.h
 * Author: Elevator
 *
 * Created on July 14, 2013, 9:04 PM
 */

#ifndef DATA_PLAYERTYPE_H
#define DATA_PLAYERTYPE_H

#include <string>

namespace data {

	enum PlayerType {
		Unknown, HumanPlayer, EmptyPlayer
	};

	PlayerType StringToPlayerType( const std::string& string );
	std::string PlayerTypeToString( const PlayerType& playerType );
}
#endif	/* PLAYERTYPE_H */
